Licensed IP: Film & TV
We reimagine established worlds as games and interactive experiences—protecting what audiences already love while giving them somewhere genuinely new to go.
Independent transmedia studio
A great IP should be playable, expandable and unforgettable.
What we believe
Working with somebody else's IP is a responsibility. You are taking a world that already means something to people and deciding how to extend it without losing the reason they loved it.
We tell those stories through Modern Retro: quick to understand, easy to share and built to last. It is one of the fastest, most expressive ways to give a world its own voice.
A game can do something film, television and advertising cannot. It can turn an audience into participants.
Three ways to work with us
We reimagine established worlds as games and interactive experiences—protecting what audiences already love while giving them somewhere genuinely new to go.
We turn brand identity, products and stories into entertainment people can play. Never an advert wearing a game as a costume.
We create and own games, characters and worlds designed to look exciting, play brilliantly and leave people feeling something.
What we're building

A fast, colourful pixel art cute-em-up. Play as Astro, a space cat blasting through bizarre worlds and screen-filling critter overlords. Loud and ridiculous on the surface; underneath, a story about isolation, friendship and finding your way home.
More info
Details under wraps.

Our foundation
It is nostalgia, simplicity, accessibility and shared joy—reimagined with today's technology for modern audiences.
The team

Founder & Director
A career spanning visual effects on Hollywood blockbusters, directing sci-fi features licensed by Netflix, helming Disney shows, and directing cinematics for games including Dune: Awakening.

Strategic Advisor / Executive Producer
Fifteen-plus years across esports, gaming and digital media, with clients including Ferrari, Epic Games, CellCast and Ginx TV.

Chief Technology Officer
Leading the studio's technology pipeline across games and interactive products since 2014.

Art Director
Manga artist and games art director shaping the studio's pixel art, design identity and animation.
Advisory board

Advisory Board
His career spans from Xbox at Microsoft to supporting EA's development teams. His breakout success producing the first Life Is Strange led to a BAFTA and multiple international awards.

Advisory Board
Chief Innovation Officer and Executive Producer with over two decades of award-winning experience, creating interactive and immersive content for clients including MTV, IBC and the BBC.
Let's talk
Whether you are a publisher, an IP holder, a brand, or someone who wants to build something with us, we want to hear from you.